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# Overview
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XX means the first set of 2 digits of the map
YY means the second set of 2 digits of the map
ZZ means the third set of 2 digits of the map

For m60_ maps, the XX is 10

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# Adding a Spiritspring
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Requirements:
- MountJump: adds the ability to jump high
- MountJumpFall: adds the invulnerability on falling
- Asset: from the AEG099_090 range
    
# MountJump properties:
Shape:      Sphere
-> Radius:  5.0
Unk2C:      27
Unk40:      0
UnkE08:     255
MapID:      -1
UnkS04:     0
UnkS0C:     -1
UnkT00:     70.0
UnkT04:     -1
  
# MountJumpFall properties:
Shape:      Cylinder
-> Radius:  12.0
-> Height:  74.0
Unk2C:      35
Unk40:      0
UnkE08:     255
MapID:      -1
UnkS04:     0
UnkS0C:     -1
EntityID:   <XXYYZZ>500
  
# Asset properties:
EntityID:  <XXYYZZ>1250
UnkPartNames[4]: should match Name
UnkPartNames[5]: should match Name
